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Injury Updates: Taillon to Make Rehab Start in Indianapolis, Polanco Avoids the DL

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PITTSBURGH — Pirates right-handed pitcher Jameson Taillon will make his second rehab start Friday with Triple-A Indianapolis.

Taillon will not be on a specific pitch or inning count. He threw 47 pitches in his first rehab start with Double-A Altoona on Sunday. He threw a bullpen session in Pittsburgh on Tuesday and said he felt good.

The Pirates will wait until after Taillon’s start to make a plan for him going forward. His next turn would come up June 7. The Pirates are playing that night in Baltimore and have an off day between now and then they could use to reconfigure the starting rotation.

The Indians are hosting Gwinnett Friday night at 7:15 p.m.

POLANCO ‘FEELING GOOD’

Gregory Polanco has made a rapid recovery from his right ankle injury that he sustained on Monday. He will not have to make a trip to the disabled list and could return to action as soon as Wednesday, he said.

On Monday, Polanco said he was praying it wasn’t broken, but x-rays and MRIs have reveled no damage and he’s even been able to get around without the walking boot he was wearing earlier.

OTHER UPDATES

**Catcher Chris Stewart had a platelet-rich plasma injection in his strained left hamstring. He’ll spend two days with limited activity before being re-evaluated on Friday. He’s making the trip to New York and Baltimore with the team and trainer Todd Tomczyk said he’s hopeful Stewart will be ready to return as soon as he is eligible.

**RHP Josh Lindblom (left oblique discomfort) and LHP Antonio Bastardo (left quad strain) will be continue their rehab assignments Wednesday night with Triple-A Indianapolis. They will each throw one inning or 20 pitches.

**RHP Mitch Keller (lower back tightness) continues to progress in his rehab process, but is still not ready to resume throwing. Tomcyzk said the Pirates will likely have to continue to monitor Keller’s back throughout the season.

“He’s still a young pitcher that’s still learning his body,” Tomczyk said. “He’s responding to the volume of the game and this is part of the development process.”

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